Hey, I am

Mors

I'm a programmer and a game designer

But I sometimes make other stuff too!





Newgrounds YouTube

Games

Commercial Games

Dormiveglia

[2021 - Now] Dormiveglia

Programming

Spectral Escape

[2018 - Now] Spectral Escape

Design

Programming

Additional Art

Game Jam Games

Operius

[2021] Operius

Design

Programming

Art

Grapple Tongue

[2021] Grapple Tongue

Design

Programming

Art

4
Twisted Citadel

[2020] Twisted Citadel

Programming

Art

Additional Design

Tw20

[2019] Tw20

Design

Programming

Art

Sounds

Sosig

[2019] Sosig

Design

Sounds

Additional Programming

Additional Art

Pucamuc

[2019] Pucamuc

Design

Programming

Art

Ghostly Getaway

[2018] Ghostly Getaway

Design

Programming

Overflow

[2018] Overflow

Design

Programming

Crashlanded

[2018] Crashlanded

Design

Programming

Art

Sounds

Paddle Pals

[2018] Paddle Pals

Programming

Art

Additional Design

Shifting Dreamscape

[2017] Shifting Dreamscape

Design

Programming

Sounds

Fan Projects

Super Mario Flashback

[2014 - Now] Mario Flashback

Design

Programming

Additional Art

Super Mario 64 Plus

[2020 - 2021] SM64 Plus

Design

Programming

Mega Man Maker

[2017 - Now] Mega Man Maker

Additional Programming

Additional UI Design

MFGG Fangames

[2010 - Now] MFGG Fangames

A lot of things!

Other Contributions

Paperball

[2020 - 2021] Paperball

QA Testing

Other

Game Engines

DreamscapeEngine

[2018 - Now] Dreamscape

Development

Libraries

WalrusInput

[2020] WalrusInput

Development

WalrusTimer

[2020] WalrusTimer

Development

WalrusFSM

[2020] WalrusFSM

Development

Other Software

WalrusBot

[2019 - Now] WalrusBot

Development

About Me

Hello! I'm Mors, a 23-year-old game programmer and designer from Turkey, currently living in Istanbul.

Game development is something I feel very passionate about, and I've been interested in it ever since my childhood. I mainly use GameMaker Studio for my projects and have over 13 years of experience with it, starting with GameMaker 5. I also use other game engines and frameworks often, such as Unity, Unreal Engine, and MonoGame. I'd consider myself quite knowledgable in all 3 of them.

I don't only make games though, in the past I've also developed various different types of tools, libraries, and software that are not always game development related. I also have some frontend web design experience, though it's not something I do often these days, as my passion mainly lies in game development.

Of course playing games is another hobby of mine. Platformers and racing games are my favorite, though I often find myself playing a wide variety of genres.

Languages:

C#

GML

C / C++

Lua

Javascript

HTML & (S)CSS

Engines / Frameworks:

GameMaker Studio 2

SDL2

XNA / MonoGame / FNA

Unity

Unreal Engine 4

Dear ImGUI & WinForms

Fields:

Gameplay Programming

Gameplay Design

Engine Development

Tools Development

Front-End Web Development

QA Testing

If you need to contact me, shoot me a DM on Twitter. Contact via email is also an option, but my responses can be a bit late, and I only respond to serious inquiries.

Special shoutouts to everyone supporting my work on Patreon. < : )

Copyright © Mors - 2021